

But it's unfortunate the building they tried this with *looks* incomplete at any level other than 10.

I honestly think this is fine from a functionality perspective (either do well in the event or spend to get the maxed out grand prize, and level 9 is still a nice building efficiency wise). Prior to the rebalance you would be at ~2 TDs/1 upgrade less, and would've needed to make it to silver to get 1 from league (4k diamonds were essentially mandatory to finish it before - now no diamonds *might* make it if you were really good about yard efficiency and at least you probably only need to spend a little bit to hold onto bronze if not). Without a diamond spent on the event i'm at 743 yards (5 upgrades from TDs + 3 from quests) and just slipped to amateur - i'll spend what i need to from the free diamonds to finish in bronze later.

#9 = finish in bronze or spend 4k diamonds for 2 extra touchdowns (it'll certainly cost less than 4k diamonds to finish in bronze though)Ĭombined with the base that makes a complete colossus You earn more with Nickels and Dimes than you do Dollars.Ĭlick to expand.#8 = finish your current touchdown (which was certainly makeable but maybe you missed some of the login and get free football days and/or picked your throws really inefficiently) Ten percent get what they want while the other 90% cannot compete so give up and leave. No business is going to create such an imbalance. I presume you are not used to the word "no" when you want something? Probably blame the clerk at the gas Station because the price is higher then you think it should be? You're whole argument centers around wanting to be able to "Buy" something that otherwise takes an effort to build. Mostly because while butt warmers and wipers on headlights are a "Novelty" they serve no practical purpose and do not warrant spending so much. Those who "Play to Earn" would not spend 50K on a car because of a variety of reasons. The fact you cannot connect those analogies? Well, that is why you are not in Merchandising or Marketing. There are two basic kinds of players "Those who Pay. You don't tell me how to Market or Merchandise.
